Presenting HeedVision, attention awareness for pairs analysing data in mixed reality, at IEEE VIS 2026.

Arvind Srinivasan
Ph.D. Candidate and Research Fellow
Open to postdoc and research roles from January 2027Open to research, software engineering and design roles from January 2027
arvind@cheenu.net · arvind@cs.au.dk · arvindchee.nu · Scholar · GitHub · LinkedIn · ORCID
What people attend to shapes what they find, and in data analysis it disappears the moment it happens. I build systems that reflect attention back: where you have looked, what you passed over, where others looked before you. Seeing your own attention helps you manage it. Seeing someone else’s lets you retrace how they reached a conclusion, question it and build on it. A trail like that lowers the bar for joining an analysis, a step toward opening it to anyone, anytime, anywhere.
My PhD at the Center for Anytime Anywhere Analytics (CA³), Aarhus University, advised by Niklas Elmqvist, develops this as attention-aware analytics on the web and in mixed reality, following attention from the analyst at work to collaborators sharing a space, an observer reviewing the session afterwards and a reader who receives only the findings. Built mostly on open web standards such as WebXR, the systems run in an ordinary browser or headset. The first two, Attention-Aware Visualization and HeedVision, appeared at IEEE VIS and in IEEE TVCG.
It began with my master’s in HCI at the University of Maryland with Joel Chan, where I studied how people notice useful analogies; that work earned two Best Paper Honorable Mentions at ACM Creativity & Cognition. It now runs across ubiquitous analytics, collaborative immersive analytics, context-aware systems and human-centred AI.
As AI systems take on more of the looking for us, the same questions reach them: what did they attend to, and what did they miss? And with us humans in the loop, how would we know if they did? Making attention visible on both sides is how people keep their cognitive autonomy, deciding for themselves where to look, what to trust and what to conclude.
I build interfaces for working with data across screens, headsets and teams. My focus is making that work traceable: recording what people attend to as they analyse and putting it to use, for the person at the screen, for collaborators in the same mixed-reality space, and for whoever picks up the analysis next.
As a PhD fellow at the Center for Anytime Anywhere Analytics, Aarhus University, I write these systems end to end for the web, Meta Quest 3 and HoloLens 2: gaze capture, per-mark visibility tracking, event-logged back ends and the views that replay them. I run the user studies that test them, and two of the systems are published in IEEE TVCG. I am now building heed, an open-source toolkit that brings the same recording to any web page.
Before Aarhus I did a master’s in HCI at the University of Maryland, building a paper-processing pipeline and Elasticsearch-based analogical search as a research assistant, and worked as a UX intern at Tetrate. I work mostly in TypeScript, React, WebXR, Python and Unity. I want to build products that show what has been looked at and what has been missed, by a person, a team or an AI tool, so people can decide what to check before they act.
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As on most research pages, the latest updates and a biography are followed by publications, then positions, talks, awards, funding, teaching and reviewing, with education last. Skills and certifications are left out, as research pages rarely list them; the Industry view has them. The CV you download keeps the usual academic order, starting with education.
Left out hereSkillsSelected certifications
As on a résumé, the latest updates and a biography are followed by experience and projects, then publications, skills, awards and talks, with education last. Grants, peer reviewing and teaching are left out, as they matter mostly to academic readers; the Research view has them.
Left out hereGrantsTeachingReviewing experience
Updates
Released an early version of heed, an open-source toolkit that records attention on any web page from cursor, viewport and webcam gaze.
Submitted Amanuensis, data stories authored from an analyst’s attention and speech, to ACM CHI 2027.
Teaching assistant for the Data Visualization course at Aarhus University this autumn.
Presented our mobile eye-tracking study of band rehearsals at the ETVIS 2026 workshop at ACM ETRA in Marrakesh.
Presented The Attention-Aware Pipeline at the SAXR workshop, CHI 2026.
Co-wrote Ambient Analytics, a Visualization Viewpoints article on calm technology for immersive sensemaking.
Began a five-month research stay at VISUS, University of Stuttgart, with Michael Sedlmair.
Our team won the Distinguished Project Award at UBISS 2024 in Oulu, in the Tangible AI Interactions workshop.
Best Paper Honorable Mention at ACM Creativity & Cognition 2024 for AnalogiLead.
Started my PhD at CA³, Aarhus University.
Moved to Aarhus, Denmark.
Moved to College Park, Maryland, for my master’s at the University of Maryland.
Biography
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Arvind Srinivasan is a PhD candidate in Computer Science at Aarhus University, advised by Niklas Elmqvist at the Center for Anytime Anywhere Analytics. He studies attention in data analysis: what people look at shapes what they find, yet analytics tools keep no record of it. His attention-aware systems, on the web and in mixed reality, reflect that record back, so analysts can manage their own attention and others can follow, question and build on their work; the first two appeared at IEEE VIS and in IEEE TVCG. The interest began at the University of Maryland, where his work on how people notice useful analogies earned two Best Paper Honorable Mentions at ACM Creativity & Cognition. He now brings the same questions to the AI systems that do more of our looking: what did they attend to, what did they miss, and how would the people relying on them know?
I am a PhD candidate in Computer Science at Aarhus University, advised by Niklas Elmqvist at the Center for Anytime Anywhere Analytics. I study attention in data analysis: what people look at shapes what they find, yet analytics tools keep no record of it. My attention-aware systems, on the web and in mixed reality, reflect that record back, so analysts can manage their own attention and others can follow, question and build on their work; the first two appeared at IEEE VIS and in IEEE TVCG. The interest began at the University of Maryland, where my work on how people notice useful analogies earned two Best Paper Honorable Mentions at ACM Creativity & Cognition. I now bring the same questions to the AI systems that do more of our looking: what did they attend to, what did they miss, and how would the people relying on them know?
Arvind Srinivasan is a PhD candidate in Computer Science at Aarhus University, advised by Niklas Elmqvist, and one of the first hires at the Center for Anytime Anywhere Analytics (CA³). He studies attention in data analysis. What people look at shapes what they find, and it disappears the moment it happens. His systems reflect it back: seeing their own attention helps analysts manage it, and seeing someone else's lets people retrace how a conclusion was reached, question it and build on it. That trail lowers the bar for joining an analysis, a step toward analysis open to anyone, anytime, anywhere.
His thesis develops attention-aware analytics on the web, Meta Quest 3 and HoloLens 2, following attention from the analyst at work to collaborators sharing a mixed-reality space, an observer reviewing the session afterwards and a reader who receives only the findings. Built mostly on open web standards such as WebXR, the systems run in an ordinary browser or headset. The first two, Attention-Aware Visualization (2024) and HeedVision (2026), appeared at IEEE VIS and in IEEE TVCG, and related work has appeared at workshops of ACM CHI and ACM ETRA. As a visiting researcher at VISUS, University of Stuttgart, with Michael Sedlmair from October 2025 to February 2026, he studied where musicians look during band rehearsals.
The interest began with an MS in Human-Computer Interaction at the University of Maryland, where he worked with Joel Chan on how people notice useful analogies, including early studies of large language models as analogy generators; that work earned Best Paper Honorable Mentions at ACM Creativity & Cognition in 2023 and 2024. It now runs across ubiquitous analytics, collaborative immersive analytics, context-aware systems and human-centred AI. As AI systems take on more of the looking for us, he asks the same questions of them: what did they attend to, what did they miss, and how would the people in the loop know? Making attention visible on both sides is how he sees people keeping their cognitive autonomy, deciding for themselves where to look, what to trust and what to conclude. He reviews for ACM CHI, IEEE VIS and ACM Creativity & Cognition, and is a teaching assistant on the Data Visualization course at Aarhus University.
I am a PhD candidate in Computer Science at Aarhus University, advised by Niklas Elmqvist, and one of the first hires at the Center for Anytime Anywhere Analytics (CA³). I study attention in data analysis. What people look at shapes what they find, and it disappears the moment it happens. My systems reflect it back: seeing their own attention helps analysts manage it, and seeing someone else's lets people retrace how a conclusion was reached, question it and build on it. That trail lowers the bar for joining an analysis, a step toward analysis open to anyone, anytime, anywhere.
My thesis develops attention-aware analytics on the web, Meta Quest 3 and HoloLens 2, following attention from the analyst at work to collaborators sharing a mixed-reality space, an observer reviewing the session afterwards and a reader who receives only the findings. Built mostly on open web standards such as WebXR, the systems run in an ordinary browser or headset. The first two, Attention-Aware Visualization (2024) and HeedVision (2026), appeared at IEEE VIS and in IEEE TVCG, and related work has appeared at workshops of ACM CHI and ACM ETRA. As a visiting researcher at VISUS, University of Stuttgart, with Michael Sedlmair from October 2025 to February 2026, I studied where musicians look during band rehearsals.
The interest began with an MS in Human-Computer Interaction at the University of Maryland, where I worked with Joel Chan on how people notice useful analogies, including early studies of large language models as analogy generators; that work earned Best Paper Honorable Mentions at ACM Creativity & Cognition in 2023 and 2024. It now runs across ubiquitous analytics, collaborative immersive analytics, context-aware systems and human-centred AI. As AI systems take on more of the looking for us, I ask the same questions of them: what did they attend to, what did they miss, and how would the people in the loop know? Making attention visible on both sides is how I see people keeping their cognitive autonomy, deciding for themselves where to look, what to trust and what to conclude. I review for ACM CHI, IEEE VIS and ACM Creativity & Cognition, and I am a teaching assistant on the Data Visualization course at Aarhus University.
Arvind Srinivasan builds interfaces for working with data across screens, headsets and teams, and records what people attend to so that work can be traced and handed on. As a PhD fellow at the Center for Anytime Anywhere Analytics, Aarhus University, he builds these systems end to end for the web, Meta Quest 3 and HoloLens 2 and runs the user studies that test them; two are published in IEEE TVCG. He works mostly in TypeScript, React, WebXR, Python and Unity.
I build interfaces for working with data across screens, headsets and teams, and I record what people attend to so that work can be traced and handed on. As a PhD fellow at the Center for Anytime Anywhere Analytics, Aarhus University, I build these systems end to end for the web, Meta Quest 3 and HoloLens 2 and run the user studies that test them; two are published in IEEE TVCG. I work mostly in TypeScript, React, WebXR, Python and Unity.
Arvind Srinivasan builds interfaces for working with data across screens, headsets and teams, and records what people attend to so that work can be traced and handed on. As a PhD fellow at the Center for Anytime Anywhere Analytics (CA³), Aarhus University, where he was one of the first hires, he took attention-aware visualization from a single-user web prototype to co-located collaboration in WebXR on Meta Quest 3 and to asynchronous handoff between analysts. He wrote the gaze capture, per-mark visibility tracking and event-logged back ends himself, ran the user studies behind each step and published the results in IEEE TVCG. He also looks after the centre's website, branding and publication pipeline.
He is building heed, an open-source toolkit that records attention on any web page from cursor, viewport and webcam gaze, and has released caav, the toolkit from his HeedVision paper, which does the same for 3D objects. Before his PhD he earned an MS in Human-Computer Interaction at the University of Maryland, where he built a paper-processing pipeline and Elasticsearch-based analogical search as a graduate research assistant; that line of work received two Best Paper Honorable Mentions at ACM Creativity & Cognition. Earlier, as a UX intern at Tetrate, he redesigned the company's core platform for a new brand identity. He wants to build products that show what has been looked at and what has been missed, by a person, a team or an AI tool, so people can decide what to check before they act.
I build interfaces for working with data across screens, headsets and teams, and I record what people attend to so that work can be traced and handed on. As a PhD fellow at the Center for Anytime Anywhere Analytics (CA³), Aarhus University, where I was one of the first hires, I took attention-aware visualization from a single-user web prototype to co-located collaboration in WebXR on Meta Quest 3 and to asynchronous handoff between analysts. I wrote the gaze capture, per-mark visibility tracking and event-logged back ends myself, ran the user studies behind each step and published the results in IEEE TVCG. I also look after the centre's website, branding and publication pipeline.
I am building heed, an open-source toolkit that records attention on any web page from cursor, viewport and webcam gaze, and have released caav, the toolkit from my HeedVision paper, which does the same for 3D objects. Before my PhD I earned an MS in Human-Computer Interaction at the University of Maryland, where I built a paper-processing pipeline and Elasticsearch-based analogical search as a graduate research assistant; that line of work received two Best Paper Honorable Mentions at ACM Creativity & Cognition. Earlier, as a UX intern at Tetrate, I redesigned the company's core platform for a new brand identity. I want to build products that show what has been looked at and what has been missed, by a person, a team or an AI tool, so people can decide what to check before they act.
Publications
In all publications, my name is in bold, and authors who contributed equally are marked with a dagger (†). I follow the convention where the first author is the lead author, and the last author is often the most senior author with a supervisory role in the project. My primary area of publication is computer science, where conference papers are often counted as having equal or higher prominence to journal publications. These conference papers are strictly peer-reviewed with at least three external reviewers and typically have acceptance rates of 30% or lower. Acceptance rates are given for all conference papers (if known); these are specific to each year. IEEE VIS is the leading international conference on visualization, and its full papers appear in IEEE TVCG. ACM CHI is the leading international conference on human-computer interaction. ACM Creativity & Cognition is the ACM conference on creativity research and the tools that support it. ETVIS is the visualization workshop of ACM ETRA, the main conference on eye-tracking research. For citations and other metrics, please refer to my Google Scholar.
- JJournal article
- CConference paper
- WWorkshop paper
- PPoster, demo or extended abstract
- Under review
- Preprint
- Thesis
Under review
Arvind Srinivasan and Niklas Elmqvist. 2027. Amanuensis: Authoring Data Stories from an Analyst's Attention and Speech. Submitted to ACM CHI Conference on Human Factors in Computing Systems (CHI 2027).
Amanuensis: Authoring Data Stories from an Analyst's Attention and Speech
Submitted to ACM CHI 2027
Arvind Srinivasan and Niklas Elmqvist
2026
Arvind Srinivasan and Niklas Elmqvist. 2026. HeedVision: Attention Awareness in Collaborative Immersive Analytics Environments. IEEE Transactions on Visualization and Computer Graphics (Proc. IEEE VIS 2026). To appear. arXiv:2505.07069
HeedVision: Attention Awareness in Collaborative Immersive Analytics Environments
IEEE TVCG (VIS 2026)·To appear
Arvind Srinivasan and Niklas Elmqvist
Sebastian Hubenschmid, Arvind Srinivasan, Niklas Elmqvist, Dieter Schmalstieg, and Michael Sedlmair. 2026. Ambient Analytics: Calm Technology for Immersive Visualization and Sensemaking. IEEE Computer Graphics and Applications 46, 3: 110–117. doi:10.1109/MCG.2026.3667291
Ambient Analytics: Calm Technology for Immersive Visualization and Sensemaking
IEEE CG&A, Visualization Viewpoints·2026
Sebastian Hubenschmid, Arvind Srinivasan, Niklas Elmqvist, Dieter Schmalstieg, and Michael Sedlmair
Arvind Srinivasan, Tobias Rau, and Michael Sedlmair. 2026. Analyzing Visual Attention Patterns During Band Rehearsal with Mobile Eye Tracking. In Workshop on Eye Tracking and Visualization (ETVIS 2026), co-located with ACM ETRA 2026, 1–7. arXiv:2606.03485
Analyzing Visual Attention Patterns During Band Rehearsal with Mobile Eye Tracking
ETVIS 2026 at ACM ETRA
Arvind Srinivasan, Tobias Rau, and Michael Sedlmair
Arvind Srinivasan and Niklas Elmqvist. 2026. The Attention-Aware Pipeline: Design Tensions from Making Attention Visible in XR. In SAXR '26: Shaping Future Human Connection: Social Augmentation through XR Technologies, Workshop at ACM CHI 2026. arXiv:2606.03492
The Attention-Aware Pipeline: Design Tensions from Making Attention Visible in XR
SAXR Workshop at ACM CHI 2026
Arvind Srinivasan and Niklas Elmqvist
2025
Niklas Elmqvist, Eve Hoggan, Hans-Jörg Schulz, …, Arvind Srinivasan, …, Hugo AnderssonNiklas Elmqvist, Eve Hoggan, Hans-Jörg Schulz, Marianne Graves Petersen, Peter Dalsgaard, Ira Assent, Olav W. Bertelsen, Akhil Arora, Kaj Grønbæk, Susanne Bødker, Clemens Nylandsted Klokmose, Rachel Charlotte Smith, Sebastian Hubenschmid, Christoph A. Johns, Gabriela Molina León, Anton Wolter, Johannes Ellemose, Vaishali Dhanoa, Simon Aagaard Enni, Mille Skovhus Lunding, Karl-Emil Kjær Bilstrup, Juan Sánchez Esquivel, Luke Connelly, Rafael Pablos Sarabia, Morten Birk, Joachim Nyborg, Stefanie Zollmann, Tobias Langlotz, Meredith Siang-Yun Chou, Jens Emil Sloth Grønbæk, Michael Wessely, Yijing Jiang, Caroline Berger, Duosi Dai, Michael Mose Biskjaer, Germán Leiva, Jonas Frich, Eva Eriksson, Kim Halskov, Thorbjørn Mikkelsen, Nearchos Potamitis, Michel Yildirim, Arvind Srinivasan, Jeanette Falk, Nanna Inie, Ole Sejer Iversen, and Hugo Andersson (47 authors). 2025. Participatory AI: A Scandinavian Approach to Human-Centered AI. arXiv preprint. arXiv:2509.12752
Participatory AI: A Scandinavian Approach to Human-Centered AI
arXiv preprint·2025
Niklas Elmqvist, Eve Hoggan, Hans-Jörg Schulz, …, Arvind Srinivasan, …, Hugo AnderssonNiklas Elmqvist, Eve Hoggan, Hans-Jörg Schulz, Marianne Graves Petersen, Peter Dalsgaard, Ira Assent, Olav W. Bertelsen, Akhil Arora, Kaj Grønbæk, Susanne Bødker, Clemens Nylandsted Klokmose, Rachel Charlotte Smith, Sebastian Hubenschmid, Christoph A. Johns, Gabriela Molina León, Anton Wolter, Johannes Ellemose, Vaishali Dhanoa, Simon Aagaard Enni, Mille Skovhus Lunding, Karl-Emil Kjær Bilstrup, Juan Sánchez Esquivel, Luke Connelly, Rafael Pablos Sarabia, Morten Birk, Joachim Nyborg, Stefanie Zollmann, Tobias Langlotz, Meredith Siang-Yun Chou, Jens Emil Sloth Grønbæk, Michael Wessely, Yijing Jiang, Caroline Berger, Duosi Dai, Michael Mose Biskjaer, Germán Leiva, Jonas Frich, Eva Eriksson, Kim Halskov, Thorbjørn Mikkelsen, Nearchos Potamitis, Michel Yildirim, Arvind Srinivasan, Jeanette Falk, Nanna Inie, Ole Sejer Iversen, and Hugo Andersson (47 authors)
Arvind Srinivasan†, Johannes Ellemose†, Peter W. S. Butcher, Panagiotis D. Ritsos, and Niklas Elmqvist. 2025. Attention-Aware Visualization: Tracking and Responding to User Perception Over Time. IEEE Transactions on Visualization and Computer Graphics (Proc. IEEE VIS 2024) 31, 1: 1017–1027. doi:10.1109/TVCG.2024.3456300 [22.4% acc. rate, 2024]
Attention-Aware Visualization: Tracking and Responding to User Perception Over Time
IEEE TVCG (VIS 2024)·2025·22.4% acceptance rate
Arvind Srinivasan†, Johannes Ellemose†, Peter W. S. Butcher, Panagiotis D. Ritsos, and Niklas Elmqvist
2024
Arvind Srinivasan and Joel Chan. 2024. Improving Selection of Analogical Inspirations through Chunking and Recombination. In Proceedings of the 16th ACM Conference on Creativity & Cognition (C&C '24), 374–397. Best Paper Honorable Mention doi:10.1145/3635636.3656207
Improving Selection of Analogical Inspirations through Chunking and Recombination
ACM C&C 2024·Best Paper Honorable Mention
Arvind Srinivasan and Joel Chan
2023
Zijian Ding, Arvind Srinivasan, Stephen MacNeil, and Joel Chan. 2023. Fluid Transformers and Creative Analogies: Exploring Large Language Models' Capacity for Augmenting Cross-Domain Analogical Creativity. In Proceedings of the 15th ACM Conference on Creativity & Cognition (C&C '23), 489–505. Best Paper Honorable Mention doi:10.1145/3591196.3593516
Fluid Transformers and Creative Analogies: Exploring Large Language Models' Capacity for Augmenting Cross-Domain Analogical Creativity
ACM C&C 2023·Best Paper Honorable Mention
Zijian Ding, Arvind Srinivasan, Stephen MacNeil, and Joel Chan
Arvind Srinivasan and Joel Chan. 2023. AnalogiLead: Improving Selection of Analogical Inspirations with Chunking and Recombination. In Proceedings of the 15th ACM Conference on Creativity & Cognition (C&C '23), 338–341. doi:10.1145/3591196.3596817
AnalogiLead: Improving Selection of Analogical Inspirations with Chunking and Recombination
ACM C&C 2023
Arvind Srinivasan and Joel Chan
Arvind Srinivasan. 2023. Improving Selection of Analogical Inspirations with Chunking and Recombination. MS thesis, University of Maryland, College Park.
Improving Selection of Analogical Inspirations with Chunking and Recombination
MS thesis, University of Maryland, College Park·2023
Arvind Srinivasan
2022
Arvind Srinivasan, Abhinav Kannan, and Niklas Elmqvist. 2022. Hotshots: Visualizing Stroke-by-Stroke Tennis Data. In IEEE VIS 2022 Posters.
Hotshots: Visualizing Stroke-by-Stroke Tennis Data
IEEE VIS 2022 Posters
Arvind Srinivasan, Abhinav Kannan, and Niklas Elmqvist
2020
Arvind Srinivasan. 2020. An Ensemble Deep Learning Approach to Explore the Impact of Enticement, Engagement and Experience in Reward Based Crowdfunding. BTech thesis, SRM Institute of Science and Technology. doi:10.2139/ssrn.3615176
An Ensemble Deep Learning Approach to Explore the Impact of Enticement, Engagement and Experience in Reward Based Crowdfunding
BTech thesis, SRM Institute of Science and Technology·2020
Arvind Srinivasan
Experience
PhD Fellow
Center for Anytime Anywhere Analytics (CA³), Aarhus University·Aarhus, Denmark
One of the centre’s first hires; helped build its website, publication pipeline and shared tooling, and manages its branding and online presence. Took attention-aware visualization from a single-user web prototype to co-located WebXR collaboration on Meta Quest 3 and asynchronous handoff between analysts, building gaze capture, per-mark visibility tracking and an event-logged backend, and running the user studies behind each step.
- Built attention-aware analytics end to end for the web, Meta Quest 3 and HoloLens 2, from gaze capture and per-mark visibility tracking to an event-logged back end.
- Took the work from a single-user web prototype to co-located WebXR collaboration and asynchronous handoff between analysts, running the user study behind each step.
- Building heed, an open-source toolkit that records attention on any web page, and caav, the toolkit from the HeedVision paper, which does the same for 3D objects.
- One of the centre’s first hires; manages its branding and online presence, and helped build its website, publication pipeline and shared tooling.
WebXR · React Three Fiber · Unity · eye tracking · user studies
Visiting PhD Researcher
VISUS, University of Stuttgart·Stuttgart, Germany
Hosted by Michael Sedlmair’s HCI group. Used Unity on HoloLens 2 for XR prototyping during ideation and brainstorming. Analysed mobile eye-tracking recordings of band rehearsals (Pupil Labs Neon) with YOLOv8-assisted area-of-interest annotation.
- Prototyped XR ideas in Unity on HoloLens 2 during ideation and brainstorming.
- Analysed mobile eye-tracking recordings of band rehearsals captured with Pupil Labs Neon.
- Used YOLOv8 to assist area-of-interest annotation across the recordings.
- Published the study at the ETVIS 2026 workshop at ACM ETRA.
Unity · HoloLens 2 · Pupil Labs Neon · YOLOv8 · Python
Graduate Research Assistant
College of Information Studies, University of Maryland·College Park, MD, USA
With Joel Chan. Prototyped a sociotechnical analogical matchmaking system, a Python pipeline for processing research papers, and Elasticsearch-based analogical search.
- Prototyped a sociotechnical system that matches researchers through analogies between their problems.
- Wrote a Python pipeline for processing research papers and an Elasticsearch-based analogical search.
- Work from this period received two Best Paper Honorable Mentions at ACM Creativity & Cognition.
Python · Elasticsearch · React
User Experience Intern
Tetrate·Remote
Redesigned the core platform for a new brand identity, from information architecture to multi-fidelity Figma prototypes.
- Redesigned the core platform for a new brand identity.
- Took the redesign from information architecture to multi-fidelity Figma prototypes.
Figma · design systems
Talks & travelTalks
Research stay·Oct 2025 – Feb 2026
Stuttgart, Germany
- Home
- Research stay
- Talk
- Summer school
HeedVision: Attention Awareness in Collaborative Immersive Analytics
IEEE VIS 2026, Boston
Analyzing Visual Attention Patterns During Band Rehearsal
ETVIS 2026 at ACM ETRA, Marrakesh
The Attention-Aware Pipeline: Design Tensions from Making Attention Visible in XR
SAXR Workshop, ACM CHI 2026, Barcelona
Attention-Aware Visualization: Tracking and Responding to User Perception Over Time
IEEE VIS 2024, presented remotely
Hotshots: Visualizing Stroke-by-Stroke Tennis Data (poster)
IEEE VIS 2022, Oklahoma City
Honors & awards
Best Paper Honorable Mention
ACM Creativity & Cognition
For Improving Selection of Analogical Inspirations through Chunking and Recombination
Distinguished Project Award
UBI Summer School 2024, University of Oulu
For a team project in the Tangible AI Interactions workshop
Best Paper Honorable Mention
ACM Creativity & Cognition
First Class with Distinction
SRM Institute of Science and Technology
Top 1 percentile across all four years.
Best Technical Presentation Award
Career Development Centre, SRM Institute of Science and Technology
For the first-year student with the best technical presentation.
Grants
International Mobility Grant
20,000 DKK
Research stay at VISUS, University of Stuttgart, October 2025 to February 2026
Jacob K. Goldhaber Travel Grant
US$400
Graduate School, University of Maryland
Travel to IEEE VIS 2022, Oklahoma City
Special Merit Scholarship
25% tuition waiver
SRM Institute of Science and Technology
Teaching
Teaching assistant, Data Visualization
Aarhus University·Course led by Hans-Jörg Schulz
Autumn 2024, a double load in autumn 2025, and a half load in autumn 2026. TA sessions, weekly critique exercises and the mock oral exam. Built visualization.info with Pernille Matthews for Hans-Jörg Schulz, an index of openly available teaching and learning material for data visualization (2025), and Elicitation Lab, an offline client persona for requirements-elicitation practice (2026).
Teaching assistant, Implementation and Applications of Databases
Aarhus University·Course led by Ira Assent
70 hours of TA duties. Ran 3 hours of exercise sessions and 2 hours of Study Café sessions a week, and graded 25 of the course’s 100 students.
Guest TA lecture, Data Visualization Summer School
Aarhus University·Course led by Hans-Jörg Schulz
Reviewing experience
Reviewer, ACM CHI, Papers
3 reviews·Special Recognition for Outstanding Review
Reviewer, ACM CHI, Papers
3 reviews·Special Recognition for Outstanding Review
Reviewer, IEEE VIS, Short Papers
1 review
Reviewer, ACM CHI, Papers
1 review
Reviewer, ACM Creativity & Cognition, Papers
1 review
Selected Open Source
caav
The toolkit from the HeedVision paper. Attaches attention to any 3D object, records it per person and shows it back in every mode of the HeedVision design space. Dependency-free core with Three.js and React Three Fiber layers.
TypeScript · Three.js · React Three Fiber
Elicitation Lab
Compiles a client persona into an offline requirements-elicitation simulator, with Claude, Chrome’s built-in model, WebLLM or Ollama doing the compiling.
JavaScript · WebLLM · Ollama
habitat.css
Ambient-adapting CSS. E-ink and camouflage display modes driven by measured room light and colour.
CSS · JavaScript
Matercolors
Tiny, zero-dependency library that builds harmonious Material palettes from any colour, with a companion Figma plugin.
JavaScript · npm
Chromanomer
Perceptually intuitive colour naming on the LCh colour space, for accessible colour selection with almost no learning curve.
JavaScript · npm
Dragon Drop
Human-centred, AI-assisted brainstorming tool built on Gestalt principles.
React · TypeScript · Vite
Education
PhD, Computer Science
Aarhus University·Aarhus, Denmark
Thesis: Attention-Aware Analytics: Recording and Revisualizing Where People Look. Supervisor: Niklas Elmqvist. Submission December 2026, defence expected spring 2027.
MS, Human-Computer Interaction
University of Maryland·College Park, MD, USA
GPA 3.93/4.00. Thesis on analogical inspiration with chunking and recombination, advised by Joel Chan. Coursework: Data Visualization, Fundamentals of Human-Computer Interaction, Interaction Design Studio, UX Research Methods.
BTech, Computer Science and Engineering
SRM Institute of Science and Technology·Chennai, India
GPA 3.82/4.00, First Class with Distinction.
Skills
- Claude Code
- Claude API
- Agent Skills
- WebLLM
- Chrome built-in AI
- Ollama
- LLM evaluation
- TypeScript
- JavaScript
- Python
- C#
- React
- Next.js
- React Three Fiber
- Three.js
- WebXR
- D3.js
- Svelte
- Electron
- Node.js
- FastAPI
- Supabase
- MongoDB
- Elasticsearch
- WebSockets
- Git
- Docker
- Meta Quest 3
- HoloLens 2
- Unity
- Pupil Labs Neon
- MediaPipe
- Eye tracking
- Controlled studies
- Mixed methods
- Qualitative analysis
- Figma
- Prototyping
- Design systems
- Tamil (native)
- English (fluent)
Selected certifications
Social and Behavioral Research
CITI Program
Human-subjects research training; valid to September 2024.
UI / UX Design Specialization
Coursera
Deep Learning Specialization
Coursera
Information Design
Coursera
Social Computing
Coursera
Machine Learning
Coursera
Responsive Web Design
Coursera